Infoheritance¶
Storm doesn’t support classes that have columns in multiple tables. This makes using inheritance rather difficult. The infoheritance pattern described here provides a way to get the benefits of inheritance without running into the problems Storm has with multi-table classes.
Defining a sample model¶
Let’s consider an inheritance hierarchy to migrate to Storm.
class Person(object):
def __init__(self, name):
self.name = name
class SecretAgent(Person):
def __init__(self, name, passcode):
super(SecretAgent, self).__init__(name)
self.passcode = passcode
class Teacher(Person):
def __init__(self, name, school):
super(Employee, self).__init__(name)
self.school = school
We want to use three tables to store data for these objects: person, secret_agent and teacher. We can’t simply convert instance attributes to Storm properties and add __storm_table__ definitions because a single object may not have columns that come from more than one table. We can’t have Teacher getting it’s name column from the person table and it’s school column from the teacher table, for example.
The infoheritance pattern¶
The infoheritance pattern uses composition instead of inheritance to work around the multiple table limitation. A base Storm class is used to represent all objects in the hierarchy. Each instance of this base class has an info property that yields an instance of a specific info class. An info class provides the additional data and behaviour you’d normally implement in a subclass. Following is the design from above converted to use the pattern.
from storm.locals import Storm, Store, Int, Unicode, Reference
person_info_types = {}
def register_person_info_type(info_type, info_class):
existing_info_class = person_info_types.get(info_type)
if existing_info_class is not None:
raise RuntimeError("%r has the same info_type of %r" %
(info_class, existing_info_class))
person_info_types[info_type] = info_class
info_class.info_type = info_type
class Person(Storm):
__storm_table__ = "person"
id = Int(allow_none=False, primary=True)
name = Unicode(allow_none=False)
info_type = Int(allow_none=False)
_info = None
def __init__(self, store, name, info_class, **kwargs):
self.name = name
self.info_type = info_class.info_type
store.add(self)
self._info = info_class(self, **kwargs)
@property
def info(self):
if self._info is not None:
return self._info
assert self.id is not None
info_class = person_info_types[self.info_type]
if not hasattr(info_class, "__storm_table__"):
info = info_class.__new__(info_class)
info.person = self
else:
info = Store.of(self).get(info_class, self.id)
self._info = info
return info
class PersonInfo(object):
def __init__(self, person):
self.person = person
class StoredPersonInfo(PersonInfo):
person_id = Int(allow_none=False, primary=True)
person = Reference(person_id, Person.id)
class SecretAgent(StoredPersonInfo):
__storm_table__ = "secret_agent"
passcode = Unicode(allow_none=False)
def __init__(self, person, passcode=None):
super(SecretAgent, self).__init__(person)
self.passcode = passcode
class Teacher(StoredPersonInfo):
__storm_table__ = "teacher"
school = Unicode(allow_none=False)
def __init__(self, person, school=None):
super(Teacher, self).__init__(person)
self.school = school
The pattern works by having a base class, Person, keep a reference to an info class, PersonInfo. Info classes need to be registered so that Person can discover them and load them when necessary. Note that info types have the same ID as their parent object. This isn’t strictly necessary, but it makes certain things easy, such as being able to look up info objects directly by ID when given a person object. Person objects are required to be in a store to ensure that an ID is available and can used by the info class.
Registering info classes¶
Let’s register our info classes. Each class must be registered with a unique info type key. This key is stored in the database, so be sure to use a stable value.
register_person_info_type(1, SecretAgent)
register_person_info_type(2, Teacher)
Let’s create a database to store person objects before we continue.
from storm.locals import create_database
database = create_database("sqlite:")
store = Store(database)
result = store.execute("""
CREATE TABLE person (
id INTEGER PRIMARY KEY,
info_type INTEGER NOT NULL,
name TEXT NOT NULL)
""")
result = store.execute("""
CREATE TABLE secret_agent (
person_id INTEGER PRIMARY KEY,
passcode TEXT NOT NULL)
""")
result = store.execute("""
CREATE TABLE teacher (
person_id INTEGER PRIMARY KEY,
school TEXT NOT NULL)
""")
Creating info classes¶
We can easily create person objects now.
secret_agent = Person(store, u"Dick Tracy",
SecretAgent, passcode=u"secret!")
teacher = Person(store, u"Mrs. Cohen",
Teacher, school=u"Cameron Elementary School")
store.commit()
And we can easily find them again.
infos = [
type(person.info)
for person in store.find(Person).order_by(Person.name)
]
# info == [<class '...SecretAgent'>, <class '...Teacher'>]
Retrieving info classes¶
Now that we have our basic hierarchy in place we’re going to want to retrieve objects by info type. Let’s implement a function to make finding Person objects easier.
def get_persons(store, info_classes=None):
where = []
if info_classes:
info_types = [info_class.info_type for info_class in info_classes]
where = [Person.info_type.is_in(info_types)]
result = store.find(Person, *where)
result.order_by(Person.name)
return result
secret_agent = get_persons(store, info_classes=[SecretAgent]).one()
assert secret_agent.name == u"Dick Tracy"
assert secret_agent.info.passcode == u"secret!"
teacher = get_persons(store, info_classes=[Teacher]).one()
assert teacher.name == u"Mrs. Cohen"
assert teacher.info.school == u"Cameron Elementary School"
Great, we can easily find different kinds of Person objects.
In-memory info objects¶
This design also allows for in-memory info objects. Let’s add one to our hierarchy.
class Ghost(PersonInfo):
friendly = True
register_person_info_type(3, Ghost)
We create and load in-memory objects the same way we do stored ones.
ghost = Person(store, u"Casper", Ghost)
store.commit()
del ghost
store.rollback()
ghost = get_persons(store, info_classes=[Ghost]).one()
assert ghost.name == u"Casper"
assert ghost.info.friendly
This pattern is very handy when using Storm with code that would naturally be implemented using inheritance.